Computer Science Technical Report Fast Generation of NURBS Surfaces from Polygonal Mesh Models of Human Anatomy

نویسنده

  • Charles W. Anderson
چکیده

Visible Productions, Inc., of Fort Collins, CO, produces 3-D human models that are recognized as some of the most accurate models in the world. Their models currently are based on meshes of 3-D triangles. Such meshes can be rendered as smooth surfaces by interpolating color values across a triangular mesh, but for a number of applications the smooth surface must be explicitly represented. Clients for Visible Productions' models have asked for surfaces de ned by NURBS (Non-Uniform Rational B-Splines). This project developed and implemented algorithms for transforming polygonal meshes into NURBS. This requires a time-intensive, iterative optimization process. We investigated the use of neural networks to by-pass a large part of the optimization process.

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تاریخ انتشار 2000